Trollvelopment Diary #3
ANCESTOR COMPLETE: TIRRAZIA, THE GRAND MATRON
Before I sat down to write this, I was thinking about my process for doing everything I do for the games I'm working on, and how I want to do a better job at documenting this journey. Pictures or it didn't happen comes to mind, and because I do most of my work on the go, it might be fun to give people a glimpse of where I am when I sit down to work on a piece. Documenting the process can be a little mundane, but who knows maybe at the very least it will help me see the progress I made along the way. Tirrazia comes to mind because I started her sketch in one city and finished her in another one. Until I have my own office and do everything from a single location, all my work has a small journey and story associated with it. With all that being said, here is Tirrazia in all her matronly glory.
![](https://static.wixstatic.com/media/2a60fd_62fb1de8bc6a4a0bbaf86f918555e24b~mv2_d_2925_4096_s_4_2.jpeg/v1/fill/w_980,h_1372,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/2a60fd_62fb1de8bc6a4a0bbaf86f918555e24b~mv2_d_2925_4096_s_4_2.jpeg)
The Power of Wisdom
Tirrazia is one of three troll ancestors that have a single alignment. She is the ancestor of wisdom and she was a great leader of the troll clans. It was through her wise leadership that the trolls remained as present as they have in Immacus. I wanted the trolls to be lead by wisdom instead of rage, so Tirrazia's lore background is one of thoughtful restraint.
The Initial Sketch
When I started drawing Tirrazia, I wanted to move away from the head shape I used with Ceskae, which you can see below.
![](https://static.wixstatic.com/media/2a60fd_df55426eb29044ea8832890cc29ce41c~mv2_d_3024_4032_s_4_2.jpg/v1/fill/w_980,h_1307,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/2a60fd_df55426eb29044ea8832890cc29ce41c~mv2_d_3024_4032_s_4_2.jpg)
Not too much had changed from the initial sketch to the final design as you can see with the exception of her headdress. As I was making the headdress in Illustrator, it was clear that it was not visually appealing. My original intention was something floral, but it didn't look like a headpiece a leader would wear. I changed the shape and made the design inside it more detailed.
Pretty in Pink
The Wisdom Icon happened to become this pink/purple hybrid due to a lack of color choices once I had chosen the colors for the 6 troll clans. There was also colorblind considerations that I took into account. I wanted the three trolls that were of one alignment share the color palette of the alignment they belonged to, so Tirrazia became pink/purple. I really like the way the colors turned out. I think her strong head shape and features paired with the pinks and purples offers a nice juxtaposition.
Magic Mushroom Mayhem
I always loved the woods at night, though I don't get to go often enough. It always felt magical and mysterious to me, so I wanted to capture that in the background. I guess magic mushrooms is a go to for imagery, but it stuck. I had a friend that took a fungi class in college where she would go around and forage for mushrooms, and there was something old-world charming about that. I suppose I pictured the mushroom woods to look something like this if it had a touch of fantasy. Since Tirrazia looked so serious, I wanted to add some lightness paired with a little mystery for her background.
Final Thoughts
Tirrazia was a lot of fun to do, and she really got me excited about working on the next ancestors. My goal is to get some play tests in as I work on the ancestors, but we'll see what time permits. I already have some great ideas for game development, and I'm excited to share those ideas once I get a little further along in the game.