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Development Diary #12
THE CREST OF THE ANCESTORS The Ethereal Crest is now complete, and I'm inching towards the halfway mark for completing the series. When I...
Aug 10, 2018

Development Diary #11
PARASITE HYPE I finished formatting the Astracites with the most recent changes to the game. The only thing left to do for them is to...
Jul 30, 2018

Development Diary #10
A Coat of Arms Fit for a Hive Queen In between formatting, playtesting, and art direction, I have been working on the crests or coat of...
Jul 10, 2018

Development Diary #9
The Cost of Business in Immacus The economy in Kingdoms of Immacus has always been a point of contention for me. Everything feels...
Jun 12, 2018

Development Diary #8
Refilling the Magic Well Over the last two weeks I have allowed myself to enjoy things outside of my obsession of Kingdoms of Immacus. I...
Jun 1, 2018

Development Diary #7
Indifferent Strokes for Indifferent Folks* *This is a soapbox blog post During the development process I will take a break from Kingdoms...
May 18, 2018

Development Diary #6
My Principality for a Realm! I'll start this post off by saying resource systems are hard, especially one as interactive as the resource...
Apr 27, 2018

Development Diary #5
Send in the Fomenters! Kingdoms of Immacus has gone into play test warp speed, and with every play test, comes new mechanics or the...
Apr 18, 2018


School's in Session
Your Game Designer Goes to College As I was thinking about what I have been up to the last month, I immediately thought of this. Now I...
Mar 16, 2018

Deveopment Diary #3
I Survived the Veil, and all I got was Sisyphus' Boulder In Greek Mythology, Sisyphus was punished by the gods by having to roll a giant...
Feb 7, 2018