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Automaton-a-Thon #3
DESIGNING IN THE WORLD OF COVID19 2020 has been a pretty awful year what with the pandemic and the world on the verge of collapse, but...
Jul 10, 2020

Development Diary #27
THE KINGDOMS OF IMMACUS SAN JOSE PROTOSPIEL ROUND UP Kingdoms of Immacus is now officially Protospiel tested (yay). Just like Trolltem...
Oct 25, 2019

Development Diary #26
KINGDOMS CLASH WITH CRUNCH TIME It's kind of funny to me that the month I started Trolltem Poles, updates on Kingdoms of Immacus went...
Oct 4, 2019


Automaton-a-Thon #2
*blows dust off of blog* Oh my it has been a couple of months since my last blog post hasn't it? Needless to say, I underestimated the...
Aug 9, 2019


Automaton-a-Thon #1
All Things Atomic Automaton Welcome to the first ever Automaton-a-Thon post where I discuss all things Atomic Automaton. Every so often I...
Mar 15, 2019

Development Diary #25
THE ASTRACITE IN THE MIRROR The Astracites have been waiting around for a playtest, and I finally got around to it, and you can check out...
Feb 15, 2019

Development Diary #24
A LOOK BACK AT 2018 As the new year starts to gain traction, I wanted to take a look back at the development of Kingdoms of Immacus (KoI)...
Jan 25, 2019

Design Time #1
Adobe Illustrator Design Process I wanted to take a little break from the traditional blog posts, and instead, talk about how I approach...
Jan 4, 2019

Development Diary #23
A CREST FRESH FROM THE FORGE The Kravix Crest is complete. I was burning with anticipation to release this, now stand back and gaze upon...
Dec 21, 2018

Development Diary #22
Saying Goodbye to the Hive and the Veil The last Alpha playtest session with the Xizeks and Ethereals has concluded. Of course there will...
Dec 14, 2018